Sven Co-op and why I love it
The game industry as of now looks like this:
- The occasional rogue indie game that blows all other games out of the water because of its uniqueness
- Sequels to all the award-winning series and milking money out of every old franchise (Guitar Hero)
- Unreleased games full of hype which turn out to be bad.
And that’s why we need to rewind the clock a bit – let’s go back to the year 1998 when an extraordinary game was released – a game which spawned numerous other games! We’re talking about Half-Life, a game by Valve Software and published by Sierra Interactive. I spent most of my childhood playing this little gem and all it’s mods.
One of those mods was Sven Co-op. It is currently the most longest living Half-Life modification, participating in all of ModDB’s Mod of the Year Awards from the start.
What made it special was the atmosphere in the game. In a game where you are forced to cooperate with other players, usually strangers, gave you very little room of your own. There was no “I” in a team, instead you broke through waves of enemies with covering fire, friendly NPCs and friends yelling “Grenade!” around you. This concept was unique from the start – everyone wanted to play HL1 with their friends! The trick was that the custom maps took the lead instead of the original Half-Life campaign – making Sven Co-op’s replayability almost endless.
Whether it was afrikakorps, toonrun or svencoop – I loved all the custom maps. There was some that I never understood but still played through. There were also some that never had players playing them, forcing me to switch server.
But these custom maps were just that – custom! Toonrun was a cartoony land full of weird enemies, essentially throwing you into another world full of puzzle-solving and epic boss fights. Afrikakorps had a WW2 vibe, killing soldiers in a desert environment didn’t fit the game at all but everyone loved it. Svencoop was one of the best as well. It had a consistent storyline, hilarious puzzles and lovely use of cooperative elements. If you have ever tried to push a crate through a narrow trench with bullsquids all over you, you really realized the point of the cooperative gameplay. It’s a lovely feeling when you’re about to get slaughtered by three vortigaunts and suddenly a friend shotguns them in the face and heals you.
But why am I writing in the past tense? Sven Co-op is still alive and well! It has just released another update and it’s as playable as ever. For me it’s a nostalgia trip – for you, if you haven’t played it, it’s a unique experience that you will remember the rest of your gaming days.
Oh, and if you see me playing, say “Hi”. I’m “Namelezz” in-game. Who knows, maybe we’ll get together to kill monsters sometime soon.
Sven Co-op website: http://www.svencoop.com






